GitHub - SirGFM/Unity-Pixel-Perfect-Camera: Component for rendering (and scaling) pixel art games into a (virtual) window with fixed dimensions.
GitHub - needle-mirror/com.unity.2d.pixel-perfect: [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The 2D Pixel Perfect package contains the Pixel Perfect Camera component which ensures your pixel art remains crisp and clear
![Davitsu 🏮 on Twitter: "- Select your Main Camera -> Add component -> Pixel Perfect Camera Then fill component settings, in this example it would be: - Assets Pixel Per Unit = Davitsu 🏮 on Twitter: "- Select your Main Camera -> Add component -> Pixel Perfect Camera Then fill component settings, in this example it would be: - Assets Pixel Per Unit =](https://pbs.twimg.com/media/DxdU8K_XgAAl5k9.png)
Davitsu 🏮 on Twitter: "- Select your Main Camera -> Add component -> Pixel Perfect Camera Then fill component settings, in this example it would be: - Assets Pixel Per Unit =
![2D Pixel Perfect: How to set up your Unity project for retro 8-bit games - Unity Technologies Blog | Retro artwork, 8 bit, Unity 2D Pixel Perfect: How to set up your Unity project for retro 8-bit games - Unity Technologies Blog | Retro artwork, 8 bit, Unity](https://i.pinimg.com/736x/c5/fa/bd/c5fabd17fd3b1a9fcb378e9977fdd788.jpg)